Imagine Canberra —
University of Canberra Faculty of Arts and Design

21 June–7 July » Foyer

2013 marks the Centenary of Canberra, a city that was planned and conceived out of a textual image. Designed by an act of imagination, it remains in many ways an imagined city, and an imagined centre of the nation. This exhibition continues this act of imagination, looking back over the past 100 years, and forward into possible future Canberras.

Exhibition opening > Friday 21 June >5:30pm
Meet the artists > Sunday 30 June > 2:00pm

http://www.belconnenartscentre.com.au/whatson/imaginecanberra.html

The audio pieces in this exhibition are some of the 100  works by students in Sound Design and Production in 2012 in response to local ABC radio 666 presenter Andrea Ho’s brief for the Canberra Full Circle project on the ABC Pool site where people share stories and collaborate on creative media projects.

2013-Imagine-CanberraFullCircle
Imagine! Canberra Full Circle, Belconnen Arts Centre,2013
photo: Sarah St. Vincent Welch

Celia Rogue, Sebastien Chen, Steph Outerridge, Andrew Davis, Warren Derwent, Clark D’Arcy, Daniel Pazarkoski

7 x mp3 audio files of 3-5 minutes duration.

There’s more to Canberra than shallow stereotypes and punchlines.The truth is so much more interesting. People are a part of what makes Canberra interesting and vibrant. The Canberra: Full Circle project on ABC Pool was the major project in Sound Design and Production, where 100 students were directed to produce a 3-5 minute story for radio or exhibition during the Centenary of Canberra in 2013. Themes that emerge from this collection of sonic stories about Canberra in 2012 include the culture shock for international students, suburban cultures, romance on ACTION buses, the joys of driving around (and around) the nation’s capital, and the diversity of recreational sporting activities such as dragon-boating, mountain-biking and ping-pong. After listening to a few, do you think you hear a Canberran accent?

WakefieldRoundaboutThe conventional method for large-scale media production is a top-down hierarchy with tightly defined roles and responsibilities. However, recent media projects, like WreckAMovie. com, have explored an alternative method of decentralisation and self selection modelled on the Open Source software movement and facilitated by Creative Commons licensing. WreckAMovie has produced several movies that have been shown at commercial cinemas around the world, demonstrating that peer productions can create coherent stories that audiences find enjoyable and satisfying. The teaching-led research in this unit has involved scaling up the group projects from 4-6 to all 100 students.

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